All RFW members with Xfire and Steam Accounts are now required to join the RFW Xfire and Steam Groups:
To join the Xfire group please sign up at the Xfire RFW Clan Page. You will only be able to join If you have an Xfire account.
Members with Steam accounts please check to see if you are already a member Of the RFW Steam community. If you are not you will need to add one of the admins as a freind and ask them for an invite as it is a private group.
Please also add your Xfire and/or Steam accounts details to your forum profile.
von on June 18 2008 10:31:13 ·
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Portal 2 Extended Co-op Trailer
Hold the phones, hold onto your hats, hold onto ... something. Valve has just released an extended cut of their Portal 2 co-op trailer for your viewing enjoyment. The beginning may be familiar, but the rest is brand-spankin'-new!
It arrives February 9, 2011 across the PS3, PC, Mac, and Xbox 360.
von on September 09 2010 15:42:42 ·
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13 Things Valve Dun Goofed Up On
In a very recent interview with PC Gamer, Valve's Gabe Newell, Erik Johnson, and Robin Walker all spilled the beans on a few projects and ideas that the team have sort of "screwed the pooch" on, so to speak.
Here is just the tip of the iceberg:
PC Gamer: You said you have to fail to learn something – are there things you think you have failed at?
Gabe Newell: Moss, in the original Half-Life 1 (They once said moss would grow in real-time in Half-Life).
Erik Johnson: The first few months of Steam weren’t exactly…
Doug Lombardi: It’s hard to say now, but the first two days of Half-Life 2. That was a failure.
Gabe Newell: What else… Prospero, the game that we never shipped.
Other notable failures include Blobulator, both the first and the second builds of Team Fortress 2, a flying fairy game, the riot shield in Counter-Strike, updates for Xbox 360 owners, essentially screwing over PS3 owners for the longest time entirely, mass unjust bannings by VAC in Modern Warfare 2, and more. Feel free to read the entire interview over at PC Gamer.
von on September 09 2010 15:41:47 ·
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The department have made a decision that every single video game created that is wanting to spread in Korea, including indie games, flash games and online games, should be rated in accordance to Korean standards, which means game developers must pay fees that can run up to thousands of dollars to get their game rated and many cannot afford the price.
This is what caused the problem as steam currently holds many games, each of which will cost an amount to be rated. An insider from the department suggests, 'a complete block is on the table, but are seeking alternate options.' It could be that Steam will continue to operate in the country, but with a significantly reduced library.
von on September 07 2010 03:18:37 ·
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Yakuza 4 Announcement Trailer
Sega busts out the announcement trailer for Yukuza 4, slated to arrive on the PlayStation 3 in North America early next year.
von on September 07 2010 03:16:06 ·
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Gameplay Footage for Tron Evolution
DIS has released a little over a minute and a half of gameplay footage for Tron Evolution. Run, jump, drive, and disc your way through the trailer.
von on September 07 2010 03:12:20 ·
0 Comments · 11 Reads
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Duke Nukem Forever Website Launches, Play Test DNF, Read the Press Release
To those that missed the Duke Nukem Forever footage of the game being played at PAX, well you're just up the creek right now, aren't you? Naw, just kidding. Skip to about the 45 minute mark in the video below to see people playing the game! Really, no joke. It was playable!
As if that wasn't enough to prove to you that Duke is alive and well, Gearbox has launched the Duke Nukem Forever website right now. Contained on the page are links to the press release announcing the game's existence, a link to the Gearbox forums, and a little link that offers you a chance to play test Duke Nukem Forever. Well, you can play test it provided you meet all of the requirements and live near Plano, Texas.
If you like press releases, you're going to love what follows after the jump if you continue reading!
2K Games and Gearbox Software announced today that forever is nearly here, as Duke Nukem Forever® will officially make its long-awaited debut for the Xbox 360® video game and entertainment system from Microsoft, PlayStation®3 computer entertainment system and Windows PC in calendar 2011. Duke Nukem, the interactive entertainment industry's most irreverent and quoted character of all time, will bring his signature brand of babe-lovin', cigar-smoking, beer-chugging and ass-kicking action as he once again saves the Earth and our babes from hordes of invading aliens. In other shocking news, Duke Nukem Forever will be playable right now for all attendees 17 and older of this year's Penny Arcade Expo at the 2K Booth (booth #3417), giving the first hands-on experience with the game that was originally announced during the tail end of the Clinton Administration.
"All great things take time... a lot of time," laughs Christoph Hartmann, president of 2K. "After a hiatus from the video game world, Duke Nukem is back and better than ever. The return of the King from the glory days of shooters will satisfy our patient, die-hard fans, as well as a new generation of bubble gum-chewing, flat top and shades-wearing bad-asses. Make no mistake about it - Duke Nukem Forever is a testament to the era of when shooters were bodacious and fun."
Put on your sunglasses and prepare to step into the boots of Duke Nukem, whose legend has reached epic proportions in the years since his last adventure. The alien hordes are back and only Duke can save the world, again. Pig cops, alien shrink rays and enormous alien bosses won't stop our hero from accomplishing his one and only goal: to save the world, save the babes and to be a bad-ass while doing it. The King of All Shooters is back with over-the-top weapons, massive aliens and unprecedented levels of interactivity. This game puts pedal to the metal and tongue firmly in cheek, among other places. Shoot hoops, lift weights, read adult magazines, draw crude messages on whiteboards or ogle one of the many beautiful women that populate Duke's life; that is if you can pull yourself away long enough from kicking ass and taking names. Duke Nukem was and will forever be immortalized in gaming history, and this is his legend.
"Hail to the king, baby! It's unbelievable, it kicks ass and it's totally going to happen!" said Randy Pitchford, president of Gearbox Software, "Gearbox has enabled die-hard key Duke Nukem franchise builders and skilled veteran game makers to stand together and deliver. All gamers deserve a happy ending and after all of us gamers feeling the full range of emotions about Duke Nukem Forever, I am thrilled to be in a position with the trust, power and means to make it happen. Am I crazy? Balls of steel, baby, balls of steel!"
Duke Nukem Forever is currently in development for Xbox 360, PlayStation 3 system and Windows PC and is not yet rated by the ESRB. 2K Games has the exclusive, long-term publishing rights to the game. To catch your first glimpse of the Duke Nukem Forever experience please visit www.dukenukem.com.
von on September 03 2010 17:45:10 ·
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Duke Nukem Forever Officially Lives, Targetting 2011 Release
Yep, as a surprise that fooled nobody, 2K Games revealed at PAX today that Duke Nukem Forever is indeed alive and well thanks to Gearbox Software. Oddly enough, of all places to potentially get the scoop on the game's re-re-rebirth, the initial reveal came from the Wall Street Journal.
According to Pitchford, Gearbox began finishing "Duke Nukem Forever" in late 2009. "Clearly the game hadn't been finished at 3D Realms but a lot of content had been created," he says. "The approach and investment and process at 3d Realms didn't quite make it and it cracked at the end. With Gearbox Software we brought all those pieces together. It's the game it was meant to be."
That means that the game will be a sequel to Duke Nukem 3D and will have both single player and multiplayer. "Aliens come and say they're going to be our friends and Duke knows this isn't going to work out," Pitchford says. "Duke once again is in the pivotal spot and its up to him to save the world."
The game is currently expected to ship in 2010 although given it's history Pitchford is understandably reluctant to be more specific. "We're in the polishing phase now. This is a game where we can not make a promise we can not fulfill," he says. "We need to get past the shock and awe and then we can go to all the retailers and first parties and work out a launch plan."According to Pitchford, Gearbox began finishing "Duke Nukem Forever" in late 2009. "Clearly the game hadn't been finished at 3D Realms but a lot of content had been created," he says. "The approach and investment and process at 3d Realms didn't quite make it and it cracked at the end. With Gearbox Software we brought all those pieces together. It's the game it was meant to be."
That means that the game will be a sequel to Duke Nukem 3D and will have both single player and multiplayer. "Aliens come and say they're going to be our friends and Duke knows this isn't going to work out," Pitchford says. "Duke once again is in the pivotal spot and its up to him to save the world."
The game is currently expected to ship in 2010 although given it's history Pitchford is understandably reluctant to be more specific. "We're in the polishing phase now. This is a game where we can not make a promise we can not fulfill," he says. "We need to get past the shock and awe and then we can go to all the retailers and first parties and work out a launch plan."
I think I speak for everyone when I say: Holy. Shit. Duke is finally returning!
von on September 03 2010 17:43:16 ·
0 Comments · 25 Reads
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Black Ops Gameplay Commentary
Ok here is some Gameplay commentary on what i believe is the 360 but what this guy has to say is really interesting.
Part 1
Part 2
Part 3
He said he played a round of Gun Game in the Wager Match but it seems he only has the trailer. Once he uploads it I will post it when I get the chance.
von on September 03 2010 04:08:06 ·
0 Comments · 27 Reads
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Call of Duty: Black Ops - Multiplayer Facts
The multiplayer reveal event from last night for Call of Duty: Black Ops has come and gone. In its massive wake is a ton of details and specifics for the game that might have gotten lost in the Twitter storm last night.
Fortunately, we took the time to compile a huge number of details from the event as provided to us by [MyIS]Crrrazzzy from TGN, who was in attendance, and the other journalists and event goers who shared their information through Twitter.
The specifics are broken down by category, including a look at customization, PC specific details, weapons, perks, theater mode, and much more.
von on September 03 2010 03:50:04 ·
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Cheaters and Boosters Beware in Black Ops
Treyarch says they are determined to stop those who cheat, boost, and stat pad in Call of Duty: Black Ops. NowGamer has learned from Treyarch's Dan Bunting that anti-cheating measures will be the "most stringent" that the series has ever seen.
"We have a lot of anti-cheating, anti-boosting stuff going on behind the scenes, so we are monitoring that," Bunting assured us. "We're going to have a very heavy hand in the online security of our game."
"We're taking it very seriously. We had an engineer dedicated pretty much from the storat of the project to it."
Cheaters won't be able to hack their hardware to get around this either claims Bunting, "If people hack their hardware, we've got the ability to detect that and report them to Sony or Microsoft."
Hopefully this cuts down on a lot of the crap legitimate gamers have been having issue with in Modern Warfare 2 with respect to hacked servers, low gravity, rapid fire RPG's, and more.
von on September 03 2010 03:03:58 ·
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